About

“A newbie Dad is whisked away by his estranged father to a Dad-based dimension ruled by the evil ‘Allfather’ who seeks to keep all Dads trapped there forever.”

‘Dad to the Bone’ was a project I was selected to write for through Vancouver Film School. The story had to be implemented under very strict conditions since the project was so near completion, but I knew with some effort we could make something greater. I opted to pull my own art team together and coordinate the writing of the story, the creation of 3 fully animated cutscenes done in comic format, the entirety of the 2D art for the SFX and in-game dialogue, and enlisted a composer to craft a 15 track original sound track.

This was accomplished within 6 weeks. We met every deadline, and the project was in surplus to my own obligations and final projects in my own classes.

‘Dad to the Bone’ went on to win VFS’ coveted ‘Game of the Year’ award.

View Script

View Soundtrack

Credits